Synchronization Issues (Unity + Photon): Part 2

  • The second player (right) essentially sees the same thing as the first player (left) however a bit delayed.
  • While the documentation is not clear on this, the behavior would suggest that the left application, that instantiated the ball, is controlling the position of the ball in the right application.
  • The movement of the ball on the left (instantiated the ball) is as expected.
  • The movement of the ball on the right is delayed as before (but noticeably more)
  • The movement of the ball on the right, also, is jerky. In some cases, it does not appear to even hit the wall.

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John Tucker

John Tucker

Broad infrastructure, development, and soft-skill background